Selected Production Work 

A curated selection of production and broadcast work, including podcast and radio programming, scoring, and music releases.

Each project reflects my experience in recording, editing, mixing, and delivery across studio and broadcast environments.


Broadcast

Sample podcast work and selected radio residencies featuring DJ mixes and artist interviews. Includes in-studio hosting, remote recording setups, session management, audio restoration, and broadcast-ready delivery.


Sample Podcast – Remote Interview & Dialogue Restoration (University Project 2025)

Produced and hosted a sample podcast exploring mental health in the music industry and touring. The clip below is a selected segment from a longer interview with a former touring musician and current tour manager at X-Ray Touring. Recorded remotely with local SM7B capture and a guest Zoom feed; edited and assembled in Logic Pro X, applying iZotope RX tools to Zoom Audio (de-clipping, de-click, de-ess, dialogue repair) to deliver a clean, broadcast-ready final mix.



Subtle Radio Residency – Live Event Broadcast Edit (2020)

Pre-recorded residency episode featuring live recordings captured at two Bay Sine events in San Francisco. The clip below is a selected segment from the full broadcast. Audio sources included direct mixer outputs and front-of-house console feeds, blended with room mics for controlled crowd ambience and edited for cohesive, radio-ready delivery. Responsible for presenting, live capture coordination, editing, level balancing, and final episode assembly.

Madam X with Biome was recorded via direct mixer output (1:53–59:10). N-Type & Joe Nice was captured via front-of-house console feed with added room mic ambience (59:10–1:42:29).

Subtle Radio Residency – Interview & DJ Segment (2020)

Residency episode combining live and pre-recorded curated DJ mixes with a pre-recorded remote artist interview with producer Sepia (Theo Bennett) via Zoom. Responsible for presenting, recording setup, level balancing, artist coordination, and final episode assembly for radio-ready delivery.

Music for Picture

Gameplay Rescore – Hitman (University Project 2025)

Composed an original cinematic score for a captured gameplay sequence from the title Hitman, replacing the in-game music while preserving dialogue and environmental sound design. Written and synced to picture in Logic Pro X with emphasis on dramatic pacing and tonal continuity.

Live Session Capture & Post-Production

Infernal Sounds – Promo Mix (Live Session Production 2025)

Filmed and produced a multi-camera DJ session for digital release. Performance audio was recorded live during the set, then mastered and synchronised to picture in post-production. Edited and colour-graded the video, extruding a 2D logo into a rotating 3D element in After Effects. Final assets prepared for YouTube and social distribution.

Selected Music Credits & Media Coverage

A selection of recorded music releases, broadcast support, media coverage, and industry recognition.


Listen on Soundcloud below.


mrshl – “The Crown” (feat. Grim Sickers) – Subaltern Records (Berlin)

Written and produced as an original instrumental and later developed into a full vocal collaboration with UK grime artist Grim Sickers. Released on 12” vinyl and digital via Subaltern Records in 2019. Featured as Mixmag Dubstep/ Grime Tune of the Month (May 2019) with UK and international radio support.

mrshl - “English Weather” – Infernal Sounds (UK)

Original production released on Manchester-based label Infernal Sounds (10” vinyl & digital) in 2025. Supported across UK radio and broadcast including Boiler Room, Rinse FM, Kiss FM, and Reprezent, with wider festival and club play. Featured by UKF.

Mixmag Feature for “The Crown ft. Grim Sickers” - May 2019


mrshl – “Summertime” (feat. Sarah Keane) – Unreleased

Garage production featuring Irish vocalist Sarah Keane. Originally written as a short demo, the track was later expanded and restructured around her vocal, with new sections and a rewritten bridge to better support the topline. I recorded and engineered the vocals in-studio and completed the arrangement edits, mix, and mastering to shape a tight composition prepared for future release.